![]() ![]() ![]() The HUD is a Heads-Up Display that will show up when you are moving backwards into a wall or other boundary object, such as a Warning Box. If you can't find your boxes because they're faded out, press the system button and look around. The fade-out and full-visibility distances can be configured for each box separately. ![]() The boxes will fade out when you move away from them. While you are playing a game a prediction algorithm warns you of possible impacts using sound, images and haptic feedback. ![]() They help you avoid hitting real stuff in and around your VR play area. Warning Boxes are virtual boxes that you place around your valuable real equipment, such as TVs, ceiling fans, room lighting and so on. It can be used together with the default SteamVR chaperone, or just by itself. It will automatically import the WMR boundaries or Oculus Guardian (when using a Rift-S).īoundary++ will not light up the whole play area, but it will only show where you are actually near your boundaries. a WMR headset with Valve Index controllers). #SIM RACING SYSTEM LIVEVIEW PC#It works with native SteamVR headsets, Windows Mixed Reality (WMR) headsets, Oculus PC connected headsets and 'Mixed VR' sets (e.g. Cam Circle is not (yet) available for WMR or Oculus headsets.īoundary++ is a new warning grid system that will show up when you approach your walls and ceiling. If you use an Index or Vive Pro, Cam Circle can show the pass-through video in 3D. You can even set it to automatically activate when you put on the headset. Cam Circle is very useful for quick looks outside the headset and for picking up the controllers after putting on the headset. You can activate Cam Circle by double tapping the headset, or by pressing both grip buttons at the same time. It has easy shortcuts and activates almost instantly. Currently, there are four main tools and a few extras:Ĭam Circle uses the headset cameras to show a live view of the real world in a circle in front of you. Each tool can be enabled and configured separately. If you want to reach out by email, please do so at moreĪbout This Game Stop Sign VR Tools has grown into a set of tools that run while you play a SteamVR game. I intend to use Steam and Reddit as the central places for exchanging ideas and gathering feedback. “Feedback and input from the community is very welcome. How are you planning on involving the Community in your development process? But depending on how many large new features will be added, the price may rise.” “The intention is to keep the same low price for the features described. Will the game be priced differently during and after Early Access? A fix for a problem WMR owners can experience when using Index controllers to play seated games (the 'grey screen fix').A Heads-Up Display that will show up when you are moving backwards into a wall or other boundary.This helps to avoid hitting your TV, ceiling fan, etc. Warning Boxes: Virtual boxes around your real equipment will warn you of possible impacts using a prediction algorithm.Boundary++: A fully functioning but less immersion breaking warning grid system for walls and ceiling.Cam Circle: A circle of reality using the headset cameras, using easy shortcuts and fast activation.“The current version already consists of several useful tools: What is the current state of the Early Access version? If you have a good idea or if you want a setting tweaked, don't hesitate to reach out!” One more big feature will be added as well. #SIM RACING SYSTEM LIVEVIEW FULL VERSION#“The full version will have the features currently available, but it will be more polished and several user suggestions will be implemented. How is the full version planned to differ from the Early Access version? “ Stop Sign VR Tools will remain in Early Access for a few more months.” If you have ideas about current or future features, please share!įinally, I will continue to improve usability and clarity based on community feedback while still in Early Access.”Īpproximately how long will this game be in Early Access? This will move to VR and many features will be implemented that users have asked for (such as keeping a box level when positioning it). For example, when changing some settings of the Warning Boxes you have to do that using the Settings Editor in Windows. There are a few new features left that will be developed over the coming months and there's a list of improvements to be made based on user feedback. During this development time a lot of valuable feedback was received from users, both on Reddit, by email and on the Steam forums. The app has already grown from just the Warning Boxes with impact prediction feature into a set of different tools that run while you play a game. “As a solo developer I understand it is important to gather feedback from other users before full release. ![]()
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